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<tr class="head" style="border-bottom-width:1px;border-bottom-style:solid;" ><td class="headtd" style="padding:0;padding-top:.2em;" colspan="4">Commit in <b><tt>lxdream/src/drivers</tt></b></td></tr>
<tr><td><tt><a href="#file1">gl_vbo.c</a></tt></td><td id="added" class="headtd2" style="padding-left:.3em;padding-right:.3em; background-color:#ddffdd;" align="right">+2</td><td id="removed" class="headtd2" style="padding-left:.3em;padding-right:.3em; background-color:#ffdddd;" align="right">-1</td><td class="headtd2" style="padding-left:.3em;padding-right:.3em;" nowrap="nowrap">fdb8f59143c7 -> ef8b0ddb8185</td></tr>
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Add check that glGenFencesNV is actually defined, to try to guard against
installations with a broken libGL
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<hr /><a name="file1" /><div class="file" style="border:1px solid #eeeeee;margin-top:1em;margin-bottom:1em;" >
<span class="pathname" style="font-family:monospace; float:right;" >lxdream/src/drivers</span><br />
<div class="fileheader" style="margin-bottom:.5em;" ><big><b>gl_vbo.c</b></big> <small id="info" style="color: #888888;" >fdb8f59143c7 -> ef8b0ddb8185</small></div>
<pre class="diff" style="margin:0;" ><small id="info" style="color: #888888;" >--- lxdream/src/drivers/gl_vbo.c
+++ lxdream/src/drivers/gl_vbo.c
@@ -260,7 +260,8 @@
</small></pre><pre id="context" class="diff" style="margin:0; background-color:#eeeeee;" > 
 #ifdef GL_VERTEX_ARRAY_RANGE_NV
     if( isGLExtensionSupported("GL_NV_vertex_array_range") &&
</pre><pre id="removed" class="diff" style="margin:0; background-color:#ffdddd;" >-            isGLExtensionSupported("GL_NV_fence") <span id="removedchars" style="background-color:#ff9999;font-weight:bolder;" >) {</span>
</pre><pre id="added" class="diff" style="margin:0; background-color:#ddffdd;" >+            isGLExtensionSupported("GL_NV_fence") <span id="addedchars" style="background-color:#99ff99;font-weight:bolder;" >&&</span>
+            glGenFencesNV ) {
</pre><pre id="context" class="diff" style="margin:0; background-color:#eeeeee;" >         glEnableClientState( GL_VERTEX_ARRAY_RANGE_NV );
         driver->create_vertex_buffer = nv_create_buffer;
         return;
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<center><small>Chaos Theory</small></center>
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