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<tr class="head" style="border-bottom-width:1px;border-bottom-style:solid;" ><td class="headtd" style="padding:0;padding-top:.2em;" colspan="4">Commit in <b><tt>lxdream/src/drivers</tt></b></td></tr>
<tr><td><tt><a href="#file1">video_gl.c</a></tt></td><td id="added" class="headtd2" style="padding-left:.3em;padding-right:.3em; background-color:#ddffdd;" align="right">+1</td><td id="removed" class="headtd2" style="padding-left:.3em;padding-right:.3em; background-color:#ffdddd;" align="right">-1</td><td class="headtd2" style="padding-left:.3em;padding-right:.3em;" nowrap="nowrap">8a69f4d0b31d -> 8207695d908c</td></tr>
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Fix direction of #define in previous commit
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<hr /><a name="file1" /><div class="file" style="border:1px solid #eeeeee;margin-top:1em;margin-bottom:1em;" >
<span class="pathname" style="font-family:monospace; float:right;" >lxdream/src/drivers</span><br />
<div class="fileheader" style="margin-bottom:.5em;" ><big><b>video_gl.c</b></big> <small id="info" style="color: #888888;" >8a69f4d0b31d -> 8207695d908c</small></div>
<pre class="diff" style="margin:0;" ><small id="info" style="color: #888888;" >--- lxdream/src/drivers/video_gl.c
+++ lxdream/src/drivers/video_gl.c
@@ -181,7 +181,7 @@
</small></pre><pre id="context" class="diff" style="margin:0; background-color:#eeeeee;" >  * Use quads if we have them, otherwise tri-fans.
  */
 #ifndef GL_QUADS
</pre><pre id="removed" class="diff" style="margin:0; background-color:#ffdddd;" >-#define GL_TRIANGLE_FAN GL_QUADS
</pre><pre id="added" class="diff" style="margin:0; background-color:#ddffdd;" >+#define GL_QUADS GL_TRIANGLE_FAN
</pre><pre id="context" class="diff" style="margin:0; background-color:#eeeeee;" > #endif
 
 void gl_texture_window( int width, int height, int tex_id, gboolean inverted )
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<center><small>Chaos Theory</small></center>
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